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SIGGRAPH 2020 | Learned Motion Matching (Ubisoft La Forge) View | |
SIGGRAPH 2020 | Robust Motion In-betweening (Ubisoft La Forge) View | |
[SIGGRAPH 2020] Local Motion Phases for Learning Multi-Contact Character Movements (Sebastian Starke) View | |
[SIGGRAPH 2020] Character Controllers using Motion VAEs (Michiel van de Panne) View | |
[SIGGRAPH 2024] Categorical Codebook Matching for Embodied Character Controllers (Sebastian Starke) View | |
SIGGRAPH 2021: Adversarial Motion Priors (main video) (Jason P.) View | |
Neural Subdivision (SIGGRAPH 2020) (Hsueh-Ti Derek Liu) View | |
SIGGRAPH Asia 2020: Complementary Dynamics (Alec Jacobson) View | |
SIGGRAPH 2020 Technical Paper: n-Dimensional Rigid Body Dynamics ([mtbdesignworks {Miegakure, 4D Toys}]) View | |
Character Locomotion in Half-Life: Alyx - SIGGRAPH 2021 (Joe van den Heuvel) View |